Bet Dealer Hand

After you have placed your ante you will be dealt 5 cards. The dealer will then receive four cards face down and one card face up. At this point, you may either bet if you think you can win or surrender if you feel that your hand is inadequate. If you bet, your bet will equal twice your ante. If you surrender, you will lose your ante to the dealer and the hand will end. The dealer will then reveal his cards, and one of two things will happen: he will either qualify, or he will fail to qualify. If the dealer does not have an Ace King combination or better in his hand, he will fail to qualify. (In other words, the dealer must have at least a pair if he does not have both an Ace and a King) If the dealer does not qualify, your will receive a 1 to 1 payoff on your ante and your bet will be returned to you. If the dealer does qualify, his hand will then be compared to yours. If the dealer's hand beats yours, you will lose your ante and your bet. If the dealer's hand and your hand are equal, no money will be exchanged. If your hand beats the dealer's hand, you will win even money (1 to 1) on your ante, plus a payoff on your bet based on the quality of your hand (see below) If the dealer and you both have the same hand (for example you have one pair and the dealer has one pair), then the winner is the one with the high ranking cards. If the dealer has one pair, for example jack, jack, ten, six and five and the player has one pair hand of jack, jack, ten, eight and four, then the player wins. Your original ante and bet in addition to any winnings will be displayed as separate piles of chips. The hand rankings in Caribbean poker are the standard poker rankings, listed from lowest to highest below:

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The parlay is a fairly common wagering play, which involves adding the profit from a bet (that just won) to the original wager, forming a new, larger bet.This is a good way to capitalise on a winning streak of even money bets, such as those found at blackjack, or outside bets (like red or black) at roulette. Doing so gives one the potential to win two units (in the next bet) without risking any more than the single unit of the previous bet.For bets that pay any more or any less than 1-1, however this technique is not as effective. The 2-1 bets, for example don't tend to come up in streaks, and in the 1-2 bets don't offer the potential to double the size of your win. If you stick to 1-1 bets, you can, however, expand your potential for gain by adding another stage to your parlay. That is, if your first parlay succeeds, you can parlay everything you won one more time, giving you the chance to win a total of seven units, while technically risking only the single original unit. This is referred to a multiple stage parlay, but its not an easy bet to win. You have to be either lucky, or have a strong indication from the prior table patterns that such an extended streak is unlikely to occur. While being a tough bet to win, the profit potential from a multiple stage parlay can be downright seductive. For example, a three stage 1-1 parlay will return 15 units; a four stager will return 31, and a 5 stager will return 3 units. Not a bad return from one unit applied to an even money proposition.But most pros understand that two stagers are very risky, and that anything beyond that is pretty much a fool's game!

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Basic Rules of Play
The dice are tossed from one end of the crapstable to the other making sure that both dice bounce off of the back wall of thetable.

Moving in a clockwise direction, players take turns rolling the dice. TheShooter's first role is called the "Come Out" role. This Shootercontinues to role as long as he or she makes winning roles.

The "Come Out" role is very important in craps in that it establishesthe Shooter's "Point." "The Point" is the number that theShooter must role again before he or she roles a 7. A 4, 5, 6, 8, 9 or 10establishes the point. Rolling a 7, 11, 2, 3 or 12 on the "Come Out"role results in the dice being passed to the next Shooter.

The Puck - This two-sided disc indicates whether or not a game is inprogress and if a "Point" has been established. The puck displays"OFF" and remains on the "Don't Come Bar" until a"Point" has been established by the shooter. The dealer then turns thepuck to the "ON" side and moves it to the numbered location on thecraps table to denote the "Point" number for this shooter.

Betting On Craps

Pass Line Bet - A simple and basic even money bet. You are betting thatthe first role of the dice will add up to 7 or 11. On this bet, a 2, 3, or 12loses the bet. Any other number establishes the "Point." The"Point" number has to be rolled again before a 7 comes up to win,otherwise, the bet is lost.

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Blackjack Most people assume that playing Blackjack is all about scoring 21. This is not the case when playing in a casino. Your only objective is to beat the dealer, it doesn't matter whether you hand is worth 21 or 12, as long as you win. All wins pay evens except Blackjack, which pays 3/2 (1.5:1) Your main weapon is the fact that, in most casino rules, the dealer must hit on 16 or below and the dealer must stand on 17 or above. Armed with this knowledge it is possible to formulate a strategy based the value of the dealer's open card. Let's use an example: You have been dealt an 8 and a 5. The dealer's open card is a 5. You may think that a hand of 13 is no good to you but you'd be wrong! Don't forget that the dealer must hit on all scores of 16 or less and 16 is now the maximum score the dealer can have. You stand, the dealer turns over his card to reveal a 10. He has a hand worth 15, normally enough to beat you but because of the casino rules, he has to hit. He hits and draws a 10, he busts and you win with a hand worth 13. Played properly, Blackjack can realise very high percentage returns.

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