Cards Player Banker

The Martingdale is usually the first choice of a novice gambler. It sounds perfect, wait until a table result is statistically due, then launch a wagering series. If you lose, double your bet. Lose again, keep doubling. Given time, the odds will be so heavily in your favour, that you'll have to win. Hold on. Not so fast. Do you recall the table I told you about when an even money proposition didn't show up for seventeen spins? Do you know how much it would cost to finance a series of eighteen bets that double each time? Assuming that you start at the $5 level, your eighteenth bet (which would net a $5 profit would cost you $655,360. Financing those bets would cost you over a million dollars. But it's a moot point, because you would never get a waiver against the house maximum in the midst of all that. And that point would be reached about half way through the series.

-

Standard roulette game rules and playing methodology:
The players begin by making their bets, placing chips on the spaces of the layout in the manner permitted by the applicable rules for the area/state/country etc. The dealer spins the wheel in a counterclockwise direction then flips the ball on the bowl's back track so that it travels clockwise. Players may continue placing bets while wheel and ball are still in motion until the dealer yells (says) "No More Bets!". He does this as the ball slows down and is about to drop off the back track. Bets placed on the layout after this announcement are not valid and must be returned to the player(s) When the ball falls and comes to rest between any two metal partitions of the wheel, it marks the winning number, a zero or double zero, the winning color and any other permitted bet that pertains to a winning number or symbol. The dealer immediately announces the winning number and its color, and he points with his index finger to the corresponding number on the layout. Some dealers place a plastic peg on the winning number so all can see clearly. He then collects all losing bets, not disturbing the chips resting on winning spaces, and pays off the winner or winners with the correct amount of chips due each winning bet. The signs 0 and 00 win for the bank all bets except those placed in 0 and 00. On the first spin, the dealer has no fixed point from which to spin the wheel or ball. Thereafter he must spin both from the winning pocket into which the ball dropped. The croupier dealing the wheel is obliged to spin the ball with the hand nearest the wheel. Some casinos give the player the privilege of being able to ask the inspector or casino operator to substitute another dealer, and this may be done provided one or more of the other players at the table do not object. No such substitution may take place after the dealer has thrown the ball five times.

-

Six full decks are shuffled together and the players sit according to a collective decision. The first player sits to the croupier's right arm and the other players are sitting beside him in a circular order by the predetermined resolution.The croupier shuffles the cards, hand them to the next player, who shuffles again and hand it to the next player and so on till the cards are back to the croupier, who then hands them to the player to his left. The player cuts the cards, hand them back to the croupier, he take a fair amount of the cards for later rounds and hands the rest to the player sitting to his right. When this amount of cards are depleted after a round or more he then put the first cards in the "basket", which is located in the center of the table, and he takes fresh cards from the ones left.The player holding the cards is the "banker". Notice that in Chemin de Fer the casinos do not interfere with the game, the croupier is managing the conduct of the game but otherwise he does not intervene. The banker is responsible for the amount he wins or loses. It is up to the banker to accept or decline wagers from the players, also he is responsible to distribute the winnings or to claim the pot in case he wins. The player with the highest stakes gets to play against the bank. If too players have equal stakes then the player who sits first respectively to the rotation plays.The banker deals two cards to himself and to the player, if one of them reaches a total of nine or eight he declares it out loud and the round stops and the bankers pay the punters' gains or claim the pot, if it was him who won. In Chemin de Fer a tie is neither a loss nor a win, the pot remains for the next round. If the banker lost the cards are moved to the next player in order, making him the banker, though he can decline his status and the cards move to the next player.If none declares the banker offers a third card and the round proceeds as following:
If the initial total of the player is 0-4 he "must" accept a third card by saying "card" or "yes". If the initial sum is 5 he has the option to claim or decline a third card. If the initial total is six or seven he "must" refuse a third card. At any point the player can do as he wants, thus the "must", but if he avoids these traditional lines he faces the wrath of the lot, and it is up to him to compensate any loses of the other players.The banker is not under such rules and he can devise any move depending on his initial cards. The banker cannot extract any sum from the pot, if he wishes to dismiss himself from his status he declares "I pass the deal". He must leave the exact sum which was present in the pot when he commenced his duty as the banker. The initial bank is decided in the first round by the croupier. The pot moves to the next player in the rotation, who is free to put any sum at his disposal.Notice that casinos charge a 5% commission on winning bets, this way the game is profitable for casinos but leaves the players in control of the game. Chemin de Fer is game more suitable for dynamic players who would like to have more cardsoptions.

-


Cards Play Ball | Cards Races | Cards Pays | Cards Player Two | Cards Player Card

© 2006